━━━ HOW TO PLAY TIGER BACCARAT ━━━Objective: Predict whether Banker or Player will have a hand value closest to 9.
Card Values:
Ace = 1 | 2–9 = face value
10, J, Q, K = 0
Only the last digit counts (e.g. 15 = 5)
Drawing Rules:
NATURAL: If either hand totals 8 or 9 — no more cards dealt.
PLAYER draws if total is 0–5. Stands on 6–7.
BANKER draws based on their total AND Player's 3rd card:
• Banker 0–2: Always draws
• Banker 3: Draws unless Player's 3rd card = 8
• Banker 4: Draws if Player's 3rd card = 2,3,4,5,6,7
• Banker 5: Draws if Player's 3rd card = 4,5,6,7
• Banker 6: Draws if Player's 3rd card = 6,7
• Banker 7: Always stands
Main Bet Payouts:
Player Win → 1:1
Banker Win → 1:1 (non-commission)
Banker Win on 6 → 1:2 (half pay, non-commission)
Banker Win → 0.95:1 (commission mode)
Tie → 8:1
━━━ TIGER SIDEBETS ━━━🐯 TIGER — Banker wins with a total of 6
2-card Banker 6 → 12:1
3-card Banker 6 → 20:1
SMALL TIGER — Banker wins with 2-card total of 6
Pays → 22:1
BIG TIGER — Banker wins with 3-card total of 6
Pays → 50:1
TIGER TIE — Tie where both hands total 6
Pays → 35:1
TIE — Both hands equal (any total)
Pays → 8:1
TIGER PAIR — One or both hands have a pair in first 2 cards
Single pair (Player OR Banker) → 4:1
Double pair (Player AND Banker, different rank) → 20:1
Twin pair (Player AND Banker, same rank) → 100:1
━━━ HOW TO USE THIS TRAINER ━━━Step 1 — Deal
Tap DEAL HAND. Cards are dealt face down so you can note the bets first. Tap REVEAL CARDS to flip them face up — this is when the decision timer starts.
Step 2 — Decision
You will be asked what should happen next. Choose from:
• Banker Win / Player Win / Tie — if the hand ends here
• Player Draw — if Player must take a 3rd card
• Banker Draw — if Banker must take a 3rd card (after Player stands)
Immediate feedback tells you if you were correct and why.
Step 3 — Payout
Once the outcome is determined, winning bets are highlighted in green. Enter the correct winnings amount (not including the original stake) for each winning bet. Take bets are shown automatically.
Winning bets are split into two groups — main bets (Banker/Player) and sidebets (Tiger, Tie, Tiger Pair etc). Each group has its own countdown timer. Main bets use the same timer as your decision difficulty. Sidebets have a separate longer timer set by your training manager (default 15s). Enter winnings before each timer expires.
Scoring
Your decision accuracy and payout accuracy are tracked separately. Both count toward your certification.
Certifications
🥉 Bronze — No Timer mode — 50 hands minimum
🥈 Silver — Normal mode (8s timer) — 50 hands minimum
🥇 Gold — Expert mode (5s timer) — 50 hands minimum
Certified: 80–89% on both decisions and payouts
Champion: 90%+ on both decisions and payouts
━━━ HOW TO PLAY CRAPS ━━━The Come-Out Roll
Every round starts with a come-out roll.
7 or 11 → Pass Line wins, round ends, new come-out follows
2, 3, or 12 → Pass Line loses, round ends, new come-out follows
4,5,6,8,9,10 → becomes the POINT, point phase begins
The Point Phase
Once a point is set, the shooter keeps rolling until either:
The point repeats → Pass Line wins, new come-out follows
A 7 rolls ("seven-out") → Pass Line loses, dice pass to next shooter
━━━ BET REFERENCE ━━━Line Bets
Pass Line — 1:1 — wins on 7/11 come-out or point repeats
Don't Pass — 1:1 — inverse of Pass, pushes on 12
Come / Don't Come — 1:1 — same logic, placed during point phase, gets its own point
Odds (true odds, 0% house edge)
Point 4 or 10 → 2:1
Point 5 or 9 → 3:2
Point 6 or 8 → 6:5
Place Bets
4 or 10 → 9:5 | 5 or 9 → 7:5 | 6 or 8 → 7:6
Buy / Lay (4 and 10 only)
Buy → 2:1 minus 5% commission
Lay → 1:2 minus 5% commission
Field
3,4,9,10,11 → 1:1 | 2 → 2:1 | 12 → 3:1
Loses on 5,6,7,8
Hardways
Hard 4 or 10 → 7:1 (matching pair, before easy or 7)
Hard 6 or 8 → 9:1
One-Roll Props
Any Craps (2,3,12) → 7:1
Any Seven → 4:1
Yo (11) → 15:1
Snake Eyes (2) → 30:1
Boxcars (12) → 30:1
━━━ HOW TO USE THIS TRAINER ━━━Step 1 — Roll
Tap ROLL DICE. The dice are revealed and the table state (come-out or point phase) is shown.
Step 2 — Decision
Choose what happens to the bets on the table based on the roll — Natural/Craps/Point Established on come-out, or Point Hits/Seven Out/Other during point phase.
Step 3 — Payout
Winning bets are highlighted. Enter the winnings for each — not including the original stake.
Certifications
🥉 Bronze — No Timer mode — 50 rolls minimum
🥈 Silver — Normal mode (8s timer) — 50 rolls minimum
🥇 Gold — Expert mode (5s timer) — 50 rolls minimum
Certified: 80–89% on both decisions and payouts
Champion: 90%+ on both decisions and payouts
SESSION SUMMARY
🏆 LEADERBOARD
📊 MANAGER DASHBOARD
⏱ EXPERT TIMER (global, all users):seconds
🎰 SIDEBET PAYOUT TIMER (global, all users):seconds